All we know is that once per month a Guru shows up on EA's AHQ board to give us an update. All we can do at this point is guess and hope for the best as EA is not revealing any details on what they are actually doing. On the new version of TS3 for Mac under development by EA that will run in a 64-bit only environment, we don't really know if the Cider implementation is being undone and the 2 GB limit is being lifted or if this is simply going to be a means to trick the crippled older version to somehow run on Catalina and higher. In other words, I would expect TS4 should run about the same either way. I've never really played TS4 beyond the free CAS trial many years ago so can't really vouch for its performance, but I've also never heard of TS4 players suffering from EA's ridiculous deployment decisions like those trying to play TS3 have been subjected to for so many years. Unlike TS3, TS4 for Mac is native to the OS, is 64-bit, and doesn't present any of these issues. If you can find a Mac that is still shipping with Mojave, the prior OS, then we might have a different conversation. Apple removed the support for 32-bit applications entirely with the release of Catalina after a year or two of warnings. Thus the current 2 GB restriction would no longer apply because the game would never install or be able to run in the first place. That knocks TS3 for Mac right out of the water as Catalina (and Big Sur, which will be released soon) will not run 32-bit applications period. On the macOS side: A new MacBook Pro today would most likely ship with Catalina for the OS.
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